Troop Special Ability

Troop Special Ability

Front Row
Tank - Bulletproof - When taking damage, have a 31% chance to block 50% of the damage
Infantry - Home Guard - In denfesive battles, a Damage reduction is triggered every 8 seconds. Damage taken is reduced by 50% for 4 seconds.
Shredder - Defensive Stance - When battling, a damage reduction is triggered every 8 seconds. Damage taken is reduced by 34% for 4 seconds.
Armored Infantry - Reflective Armor - When taking damage, have a 35% chance to reflect 20% of the damage.
Zombie - None

Middle Row
Gunner - Fire Surpression - Every 5 attacks will enter quick shot status, increasing attack speed by 50% for 3 seconds (In PVE battles, increases by 120%)
Bike - Speed Racer - In the first ten seconds after a battle starts, increase the attack speed by 60%. (Duration is 30 seconds in PVE situations)
Trooper - Electromagnetic Conduction - Every 3 attacks will cast lighting chain, dealing damage to up to 3 units. Attacks the back row of the enemy first. (damage to a single target can be stacked)
Rocket Launcher - Overshoot - Every 3 attacks will cast an overshoot, dealing tons of damage to a single enemy. Attack the back row of the enemy 1st.

Back Row
Sniper - Sniper Hit - Every 3 attacks will trigger a deadly hit, dealing 1.8x damage to a single enemy. 
Laser Cannons - Laser - Every 3 attacks will trigger a devastating laser beam, dealing damage to up to 3 units. 
Cannons - Bomb Launcher - Every 3 attacks will trigger a bomb launcher, launching 3 bombs at the enemies.
Shielder - Shield - Every 4 attacks will trigger a shield on a friendly target, which can offset a certain amount of damage.

Credits
MASTER SERGEANT Dragonchow from #30
MASTER SERGEANT DestroyerOne from #30
TUR Oizon from #113
TUR JustJosh #113
TUR Ultraplex #113

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